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SNES - Spidey Tracker

Verfasst: 05.08.2026, 14:34
von SUPER-J11BIT
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SNES - Spidey Tracker

WELCOME TO THE RETRO TRACKER.
EXPLORE PETER'S SIGHTINGS FROM
THE SNES ERA (1992-1995).


Preview
https://www.youtube.com/watch?v=WwmxhHq-jWo

SNES [Patch] August 2026
https://medium.com/@SUPER-J11BIT/snes-h ... 44c4215e55

SNES - Spider-Man and the X-Men in Arcade's Revenge - November 01, 1992
SNES - Spider-Man and Venom: Maximum Carnage - September 16, 1994
SNES - The Amazing Spider-Man: Lethal Foes - March 17, 1995
SNES - Venom/Spider-Man: Separation Anxiety - November 01, 1995
SNES - Spider-Man - February 1, 1995

Re: SNES - Spidey Tracker

Verfasst: 03.09.2026, 12:49
von SUPER-J11BIT
Hey guys, throwing an idea out there.

What if I made a full Spider-Man: Brand New Day game to put inside the Spidey Tracker app, inspired by the movie? A little pixel art Spider-Man moving between the game cards, with levels inspired by scenes from the film, all integrated into the tracker interface.

What do you guys think? Would you like it?

Let me know!

Re: SNES - Spidey Tracker

Verfasst: 16.09.2026, 04:06
von firelitter
Count me in! Embedding a playable game inside the tracker sounds ambitious but really fun. Are you planning to keep the controls simple like classic SNES platformers? Can't wait to see how this develops!

Re: SNES - Spidey Tracker

Verfasst: 17.09.2026, 09:29
von SUPER-J11BIT
firelitter hat geschrieben: 16.09.2026, 04:06 Count me in! Embedding a playable game inside the tracker sounds ambitious but really fun. Are you planning to keep the controls simple like classic SNES platformers? Can't wait to see how this develops!
Thanks for the interest! Honestly, it was just an idea that popped into my head. I don't know yet if I'll actually make the game – it would be a pretty big project. But if I do, I'd definitely keep the controls classic and simple, like the SNES platformers back then. We'll see what the future brings!